World On A String
Adweek, December 11, 2006 By Wendy Melillo and Joan Voight
They turned on their cameras, plopped Mentos into bottles of Diet Coke, and swamped
YouTube with videos
of erupting fountains
worthy of the Bellagio
Hotel. They took
Chevrolet up on
its invitation
to create online
ads for the Tahoe,
then turned on
the automaker with
spots savaging
the SUV for its
gas-guzzling ways.
They used the commenting
forums in the iTunes
Store, typically
a repository for
free advertising
about the products,
to criticize Apple's
service and the
iTunes Store itself.
Energized and unsparing, consumers stole ever more ground from marketers in 2006,
becoming, in effect,
the new brand managers,
able to alter the
perception of brands—even
their direction—practically
at will. Empowered
by technology and
ever-expanding
media options,
they more than
balanced marketers'
outbound messaging
with loud declarations
of their own—heapings
of praise and scorn—that
changed the rules
of consumer engagement.
And they all but
dared marketers
to test that new
power.
Think
of it as a poker
game. Marketers
still unaccustomed
to the idea of
ceding control
risked getting
fleeced by the
fresh-faced player
across the table.
So, how should
marketers play
it? By taking riskier
bets, many observers
say. Some heeded
that advice this
year, and it paid
off. Others tried
to do so and stumbled.
Many held their
cards too close
to the vest, and
saw their campaigns
fizzle. But collectively,
their efforts in
2006 taught them
an important lesson:
The house can still
win in the end,
if it takes the
right calculated
risks.
Marketers "must
stop thinking of
brands from [a]
manufacturer's
point of view," Procter & Gamble CEO A.G. Lafley told his audience at the annual meeting of the Association
of National Advertisers
in October. "Consumers own brand equities [and] brand messages. [Marketers] need to learn
to let go."
Letting
go doesn't mean
disengaging—just
engaging in a different
way. It's about "getting consumers to push your brand out to their community," says Kathleen Kayse, evp of sales for AOL Media Networks. "We talk a lot about the consumer building or creating content about a brand,
but what matters
is how the consumer
is sharing your
messaging with
their community
of friends. How
do you become a
part of their conversation
with their friends
in a positive way?"
The
answer may lie
in looking at consumers
in an entirely
new way.
"Consumers
are now channels," says Stacey Lynn Koerner, president of Interpublic's Consumer Experience Practice. "Most of the communications industry has spent the better part of the last 15
years selecting
the right channels
to reach the consumer.
What they haven't
done is consider
the consumer as
a channel. Now,
any consumer can
get online and
broadcast their
feelings and their
experiences with
your brand to a
very wide audience."
Mentos,
Chevy and AOL
Three
big examples from
2006 demonstrate
how consumers function
as channels, creating
content that reverberates
in the echo chamber
of the marketplace
and can change
the fortunes of
a brand—even force
changes in policy
at companies themselves.
In
early June, Fritz
Grobe, a professional
juggler, and Stephen
Voltz, a lawyer,
both from Buckfield,
Maine, posted a
video on a Web
site called Eepybird.com
in which they dropped
Mentos candies
into a bottle of
Diet Coke and produced
a geyser-like effect.
(The pair had seen
a little-known,
poorly produced
version of the
same experiment
online, and wanted
to make a more
theatrical production.)
Soon enough, YouTube
was inundated with
amateur scientists
posting the results
of their own Mentos/Diet
Coke experiments.
The two brands
suddenly enjoyed
huge, unexpected
exposure, and they
faced a dilemma:
Should they join
the fun, or wait
and see?
Mentos,
by far the smaller
brand, best known
for its campy,
retro TV spots,
welcomed the fuss.
Parent company
Parfetti Van Melle
tracked at least
800 online videos
and ended up holding
an official Mentos
geyser contest.
Coke, meanwhile,
was more subdued. "We would hope people want to drink [Diet Coke] more than try experiments with
it," a rep said in published reports in June.
Whereas
the Mentos/Coke
experiments took
those brands by
surprise, Chevrolet
in March went straight
to the public with
an offer: Create
some ads for us.
In hindsight, it
was a precarious
proposition. Among
the three dozen
or so Tahoe ads
subsequently posted
on YouTube, almost
all were critical,
blaming the vehicle,
and its owners,
for perpetuating
global warming.
Chevy
was in a bind—having
invited consumers
to the party, it
couldn't then throw
them out. Nor,
it claimed, did
it want to. "We adopted a position of openness and transparency, and decided that we would
welcome the debate," Chevy GM Ed Peper said at the time. But the episode clearly illuminated consumers'
new point of view:
They will dictate
the terms of any
collaboration with
brands.
Perhaps
the ugliest consumer/company
dustup of the year
involved Vincent
Ferrari and AOL.
Ferrari, a blogger,
tried to cancel
his AOL membership
over the phone
but was stonewalled
by an AOL rep,
who pressed him
for reasons why.
Ferrari had been
recording the conversation,
and he posted it
online.
The
Internet loved
the David and Goliath
story, as did the
mainstream media.
Soon, AOL was staggering
under the weight
of bad press. On
June 23, just 10
days after Ferrari
put his tiny audio
file on the Web,
AOL revamped its
procedures for
dealing with phone
cancellations,
limiting itself
to two counteroffers
in trying to dissuade
members from leaving.
It
also issued an
apology, saying
it had "zero-tolerance for customer-care incidents like this—which [are] deeply regrettable
and also absolutely
inexcusable."
The
experiences of
all three companies
raise difficult
questions for any
company: Given
consumers' newfound
power, how and
when should brands
try to engage them,
and on whose turf—and,
in turn, how should
companies react
when consumers,
whatever their
agenda may be,
try to engage them?
Old models die hard
Many
companies continue
to ignore the nuances
of such questions
entirely. "The major media companies still think that shoving their content down the throats
of consumers through
every pipe is what
they want, and
it isn't," says Bruce Braun, president of San Francisco-based Bridge Sales & Marketing. "That creates overkill, and this will break down in the digital age, because it
is no longer a
case of telling
consumers, 'This
is what we think
you ought to watch
and do.' "
When
Braun reads about
an initiative like
one from MTV, in
which the cable
network plans to
roll out some 20
super-niche broadband
channels catering
to narrow interests,
he is underwhelmed. "That is like throwing everything up against the wall and hoping something will
stick, where everything
is viewed as a
brand extension," he says.
Nor
is simply trying
to piggyback on
the success of
YouTube and MySpace
necessarily a winning
strategy. Both
sites are "based on being unique and cool, which doesn't last forever," Braun says. "The window for all of this has shortened."
As
new media forms
shake out, agencies
and marketers are
hard-pressed to
gauge which will
succeed—which horse
to hitch their
wagons to. David
Lubars, chairman
and chief creative
officer at BBDO
North America,
calls this the "culture eats strategy" phenomenon, in which the best-laid plans are compromised by the fickle consumer.
Take
digital music. "Two years ago, I go in [to a store] and buy Bob Dylan on a Super Audio Compact
Disc. Did that
go away now?" Lubars says, referring to high-fidelity audio format that hasn't caught on widely. "I think the agency's job is to have a very sensitive antenna up to all the things
that are possible."
Even
once the agency
has identified
a trend worth embracing,
there's another
big roadblock. "Proving [to clients] that the idea is not a gamble but rather an educated strategy
is much harder
to do," Lubars says. "If you do something new, it has to be all the way new, and that is hard to measure.
That is scary for
clients and agencies
alike."
But
the risk is relative. "The alternative, of doing just the same-old, is even riskier," he says. "When you have success for one of these things, you are creating a new category
for your client,
and they are a
category of one.
That can be worth
tens of millions
of dollars to a
client."
Whose side are you on?
How
early a company
joins the conversation
with consumers—and
how genuine its
goodwill appears
to be—may determine
the tone of the
discourse, experts
say.
"You,
as the brand manager,
have to find a
way to involve
the consumer at
the beginning,
so that if your
brand is going
to be mutated,
it will be done
with you and not
to you," says Shawn Conahan, CEO of San Diego-based Intercasting, which creates mobile
blogs for Cingular,
Verizon and Sprint,
among others. "In the new model, you have to recognize that there is something to that notion
of sharing."
At
General Motors,
that means acknowledging,
rather than fighting,
consumers' natural
inclination to
trust independent
and third-party
Web sites over
GM's own messaging,
says Curt Hecht,
evp and chief digital
officer of GM Planworks,
the unit of SMG
that manages GM's
estimated $2.9
billion media planning
assignment. The
company has learned
from research that
70 percent of car
shopping now takes
place on independent
sites. "The control of the consumer is such that they are going to these sites first
and making up their
minds before going
into a controlled
situation," Hecht says.
Rather
than battle this
trend, GM has partnered
with brands such
as Kelley Blue
Book, Google and
Yahoo! "We are asking people to go to an independent environment, where the marketer
doesn't control
it, to see for
themselves, and
that takes confidence
in your brand," Hecht says.
Furthermore,
for GM, the concept
of sharing means
more than uploading
content to YouTube,
Hecht says. The
company is using
Jay Leno and his
passion for cars
to connect with
like-minded consumers.
It has created
jaylenosgarage.com,
which launched
in October. NBC
plans to extend
the Jay Leno's
Garage idea to
MySpace shortly.
Says
Hecht: "We are in one of those exploration phases to leverage Jay's personality and his
passion for cars
to try to build
a relationship
between GM, Jay
and that fan base." Hecht believes many marketers focus on what they can do with YouTube rather
than asking, "What is the idea, and how can we be relevant to the consumer and build a connection
between their passion
and the brand?"
Like
any relationship,
it also requires
a degree of trust.
Whether their forum
of choice is an
audio file or a
company's message
board, consumers
will call out marketers
whose interests
appear to be at
odds with their
own. This goes
some way toward
explaining the
feedback policies
at a company like
The Knot, an online
wedding-planning
site.
David
Liu, the site's
CEO and co-founder,
knows firsthand
what happens when
a vendor enrages
a bride. "We have had many instances nationally and locally when a bride will go on our
message board and
tee off on one
of our advertisers," he says. "Then the advertisers call and complain and demand that we take the posting down."
Liu's
response? The posting
stays. Liu is keenly
aware that to acquiesce
to an advertiser
would sour the
customer on the
experience. "If consumers see us editing their messages, they will not come back," he says. "We have given the consumer the opportunity to hit back if they feel they have
been taken advantage
of. And we have
lost very little
advertising as
a result. People
understand that
this is the landscape
you have to work
with."
Getting
closer to the customer
Of
course, not every
consumer/company
interaction is
a standoff. For
many companies,
respecting the
ascendancy of consumers
simply means listening
more closely to
them.
Visa
International,
for one, is initiating
a rebranding effort
that focuses on
innovations built
around consumer
preference: contactless
cards (at retail,
the user holds
the card up to
a reader instead
of swiping it),
payments by cell
phone and other
emerging technologies.
Along with TV ads, "we used new media and more sponsorships to get closer and listen more carefully
to consumers, to
interact with them," says John Elkins, Visa evp of global brand and marketing. This is "more personal and builds a stronger bond than traditional ads," Elkins says.
Visa
is also getting
closer to consumers
with experiential
programs. During
the Winter Olympics
in February, it
hosted the Visa
Championships,
an online gaming
tournament that
ran on NBC.com
and other sites
and attracted 100,000
gamers, who spent
an average of 47
minutes of time
per visit, Elkins
says. A similar
program is planned
for the 2008 Summer
Olympics in Bejing.
Such
programs allow
the company to "listen to what people are saying about our products and our reputation," Elkins says.
At
Nissan, this obsession
with getting closer
to customers has
prompted a wholesale
rethinking of tracking
mechanisms. Nissan
has Ph.D. statisticians
to establish the
most efficient
mix of marketing,
but the automaker
has gone beyond
that, says Steve
Kerho, Nissan director
of media and interactive
marketing. "The response we are measuring tells us what works, but it doesn't tell us why
it works," he says. One answer? "We used to do a media day in the life of our target consumer. Now it is more
like moment to
moment."
Honoring
consumers' preferences
extends to in-store
strategies, too.
At Whole Foods,
it's a matter of
integrating the
company's philosophy
into the physical
shopping habits
of its customers.
This year, it began
loaning iPods to
shoppers at its
huge flagship store
in Austin, Texas.
Customers could
take 20-minute
audio tours of
the store, listening
to food facts,
recipes and stories
about the staff.
The stores also
offer podcasts,
hold cooking classes
and sell prepared
dishes that promote
Whole Foods products.
CEO John Mackey
even writes a blog.
A favorite subject:
conscious capitalism.
"They
have target customers
who want to explore
and experiment
with knowledgeable
staff," says branding consultant John Moore, author of Tribal Knowledge, who used to
be the company's
director of national
marketing.
In
the end, the message
is the same: Consumers
want more hands-on
experience in every
area of their lives,
utilizing the latest
media options.
Brands that provide
it will likely
be rewarded for
doing so.
A healthy fear can be a good thing
As
heartwarming as
all that sounds,
many companies
may be wary—and
rightly so—of being
on the receiving
end of the next
Internet rant by
the next Vincent
Ferrari. But in
a way, expecting
negative feedback,
and providing a
forum for it, is
another customer
service, and can
head off consumer
frustration at
the pass.
Apple's
iTunes is a good
example. Since
last summer, iTunes
users have commandeered
the feedback section
of the software
to voice their
dissatisfaction
with iPods and
iTunes instead
of how good Battlestar
Galactica is. By
October, iLounge,
an independent
iPod blog, dubbed
the barrage of
criticism "the equivalent of picket lines" around the virtual store.
Apple
allows the dissension,
says Jeremy Horowitz,
iLounge editor-in-chief,
as a way of listening
to customer issues. "When an issue reaches a boiling point, they'll make a change quietly," he says. But make no mistake: The forums belong to the users.
"The
explosion in social
media, such as
iTunes comments,
is because of the
baggage of the
way companies have
handled customer
service over the
years," says consultant Tony Priore, senior manager of market strategy at Biz360. "People prefer public online postings because they feel they'll have a bigger
impact warning
others than communicating
directly to large
companies. They
also trust recommendations
and warnings from
other consumers
more than they
trust what they
hear from large
companies."
In
the end, if marketers
are a bit afraid
of that idea, it's
probably not a
bad thing. "If you are sitting around the poker table and you can't figure out who the sucker
is, it is usually
you," says Michael Kassan, chairman of Media Link, a media and entertainment consultancy,
and former president
of Initiative Media. "The biggest stakes at the poker table is the consumer. People market for a reason,
and that is to
hear the ching-ching
at the end of the
day. And the consumer
has the control
of the ching-ching,
because they buy
the goods and services.
In the high-stakes
poker game, they
hold most of the
chips."
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